Setting up a Player with UniStorm
Setting up a Player During Runtime
To set up a player with UniStorm during runtime, you can choose to have UniStorm get your player by either Tag or by Name. This will get the player when the scene starts and will delay UniStorm's initialization until your player has been found.

Setting up a Player Directly
To set up a player with UniStorm, simply get your player object and assign it to the Player Transform slot. For previous UniStorm users, a camera source is no longer needed.

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