# Setting up a Project with UniStorm HDRP

## Setting up Volumetric Clouds

In order to use the Volumetric Clouds, you must first enable them within your Pipeline Asset, if they haven't already been enabled. You can select UniStorm's Clear Volume Profile in any of the demo scenes. This is located under UniStorm System>UniStorm Profiles>Clear.&#x20;

You will then see the below. Press the Open button.

{% hint style="info" %}
**Note:** If you don't see this option and you can see the settings, the Volumetric Clouds are already enabled.
{% endhint %}

<figure><img src="/files/KG8yoiPT9f248ruVaitR" alt=""><figcaption></figcaption></figure>

This will take you to your Pipeline Asset so you can then set Volumetric Clouds to True. You can click the image below to make it bigger.

{% hint style="warning" %}
**Important:** If you do not enable this, you will not be able to see UniStorm's Volumetric Clouds.
{% endhint %}

<figure><img src="/files/CYJOdbBKd3uNUcXvC9qd" alt=""><figcaption></figcaption></figure>

## Setting up Water

In order to properly test UniStorm's Ocean Demo, you will need to enable Unity's Water within your Pipeline Asset, if you have not already done so.

{% hint style="info" %}
**Note:** If you don't see this option and you can see the settings, the Water is already enabled.
{% endhint %}

<figure><img src="/files/LP2SJ2TzHKUctCKsf8Vd" alt=""><figcaption></figcaption></figure>

This will take you to your Pipeline Asset so you can then set Water to True. You can click the image below to make it bigger.

{% hint style="warning" %}
**Important:** If you do not enable this, you will not be able to see the ocean in UniStorm's Ocean Demo.
{% endhint %}

<figure><img src="/files/JC18ayRPjGF2ifXfpz03" alt=""><figcaption></figcaption></figure>


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